Files
Lap Tran bc7daf8590 Restore archived tasks, fix dashboard scroll-reset, bind ornith, add Playwright smoke test
- **Restore 82 completed tasks** from tasks/complete/ back to tasks/ top
  level (all <7 days old per the cleanup policy; premature bulk archive
  was fixed).
- **Dashboard: fix scroll-reset on auto-refresh** — renderBoard rebuilds
  the board via innerHTML every 2s, destroying each column-body's
  scrollTop. Now snapshots column-body scrollTop + board.scrollLeft +
  view.scrollTop before rebuild and restores after (matched by
  PHASE_GROUPS index).
- **Dashboard UI additions** (pre-existing unstaged work): approval
  section cards, transition buttons, inline artifact editor (textarea for
  writing missing SPEC/VERDICT/etc from the detail modal).
- **Bind ornith as Implement model** — config.md: Model explicit to
  omlx/Ornith-1.0-35B-4bit-mlx, context window 32768. Interactive
  autopilot already used ornith via opencode default; now explicit.
- **Fix cleanup stub** — automaton-cleanup.sh had a stale --project arg
  pointing at a pytest temp dir (test isolation leak). Rewired to point
  at ~/.automaton.
- **Fix plist-isolation test** — test asserted host plist doesn't exist,
  but a real install creates it. Now snapshots mtime before run, asserts
  unchanged after (only a write during the test counts as bleed).
- **New Playwright smoke test** (tests/test_dashboard_ui.py) — 2 tests:
  board renders tasks, column scroll survives auto-refresh tick.
  Verified the test fails without the scroll fix (scrollTop resets to 0).
  Skipped via importorskip when playwright is absent (main CI stays
  green).
- **Clarify SI loop scope in README** — new-project onboarding section
  documents the framework-scoped self-improvement loop and options
  (leave/pause/create project loop).
- **CHANGELOG** documents all changes including the known model-divergence
  gap (mde tasks marked complete but per-role model binding was never
  implemented).
2026-06-26 10:05:18 -04:00

2.7 KiB

Bug Report: task-status-reason

Summary

Audit of status_reason implementation against SPEC.md found minor issues: a dead-code branch in the status_reason message, and a pre-existing REFEREE state that's never produced.

Bugs Found

Bug 1: Dead message branch in status_reason for BLOCKED state

  • Severity: Low
  • Location: automaton/dashboard/core/task.py:149
  • Description: The message "Verdict is empty or could not be parsed" has two scenarios:
    1. Empty verdict → reachable (content is "", correctly returns this message)
    2. Unparseable verdict → unreachable. When parse_verdict_status() returns None, the state machine in determine_task_state() doesn't classify the task as BLOCKED — it falls through to earlier state checks. So a task is never both BLOCKED and "could not be parsed".
  • Suggested Fix: Change message to "Verdict is empty" to accurately reflect the only reachable case.

Bug 2: REFEREE state never produced by state machine

  • Severity: Low
  • Location: automaton/dashboard/core/task.py:174 (fallback status_reason line), and task.py:226-272 (determine_task_state)
  • Description: TaskState.REFEREE exists in the enum and in the sort order, but determine_task_state never returns it. When a VERDICT.md is present but unparseable, the state machine falls through to earlier artifact checks instead of assigning REFEREE. This means the fallback status reason "In referee phase" is unreachable, and tasks with ambiguous verdicts silently show as earlier states (e.g., RESEARCH if only SPEC.md exists alongside an unparseable VERDICT.md).
  • Pre-existing: This predates the task and is not introduced by the implementation, but the status_reason property exposes it because the REFEREE branch is dead code.
  • Suggested Fix: Add if "VERDICT.md" in artifacts: return TaskState.REFEREE, artifacts after the terminal-state checks in determine_task_state(), before the state machine fallthrough.

Bug 3: REFEREE status reason is generic

  • Severity: Low
  • Location: automaton/dashboard/core/task.py:175
  • Description: The fallthrough line return f"In {self.state.value} phase" would produce generic messages like "In blocked phase" or "In done phase" for states that are handled above it. This is actually dead code for all defined states since every TaskState value is covered by an explicit if branch. If a new state is added without adding a status_reason handler, it gets a generic message rather than failing loudly.
  • Suggested Fix: Replace the fallthrough with a clear signal: either raise an error, or explicitly list the catch to alert developers when adding states.

Score

+5